If I were the sort to admit that it was possible for a a port of a trackball-based arcade game to be a good game, despite being a joystick-based Atari game, I would probably give Missile Command those props. However, the reason I own a ridiculous SlikStik arcade controller complete with five joysticks, dozens of buttons, a spinner, and a trackball is so that I need never make that sort of concession.
If I want to play Missile Command, I will play proper Missile Command, dammit.
1 comment:
Are you going to review the game?
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